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Your fourth turns your ship into a laser beam that tears through enemies like butter. Your third lets you shoot lightning to destroy shields and disable ships so they crash into walls. Your second ability allows you to instantly teleport behind an enemy. Nara's powers only get crazier from there.
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This becomes a basic part of combat, and you'll quickly learn how to drift and boost to get the most out of Forsaken's weaponry. You can turn and strafe an enemy or pull a 180-degree turnaround and shoot a foe behind you without stopping. The first rite that you unlock is the ability to Drift, which allows you to change direction while maintaining your forward momentum. She has Rites, which lets her perform over-the-top special maneuvers that give her a massive advantage over enemies. What sets apart Chorus from most space shooters is Nara's special powers. By the end, I stuck with missiles or Gatling guns, depending on my mood. In theory, you'll swap between the three regularly, but the game makes guns less important. Missiles are slow and ineffective against speedy or shielded targets, but they tear through the health of armored or slow targets. Lasers are slow and need time to charge between shots but are effective on shields. Gatling guns are rapid-firing and do high reliable damage but are ineffective against shielded or armored enemies. Primary weapons come in three flavors - Gatling gun, laser and missile - and you can swap between them. You don't start off with all of your mobility options, but you get them fairly quickly. Movement feels fantastic, and you can weave through enemy fire or tight spaces without any real issue. I appreciate how easy the game is to pick up and play. You can weave, dodge, boost and fly around. Movement is quick and easy, and targeting is largely automated as long as you're pointing at the enemy. It's a welcome relief to just get a new gun and not have to pray to the RNG gods for it to be something other than vendor trash.Ĭombat is very arcade-style. Loot tiers represent a rough tier of power rather than rarity. Rather nicely for this sort of game, the loot isn't randomized. The primary reward is precious loot that can amplify your weapons and abilities. You'll spend most of your time exploring various areas in space that may have side-quests and main quests.
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You control Forsaken in a series of large, open areas, and you can explore as you like. I'd like to see more in this setting.Ĭhorus can best be described as an open-world arcade space shooter. The title embraces magic and mystery, and it makes what might otherwise be a forgettable plot into something that's darn cool. It gives the game a distinct feel, even when compared to something like Dead Space. I enjoy the weird mix of sinister horror and space adventure. It doesn't help that the side-quests aren't written or unlocked in a way that flows from the main storyline, so you can run into side-quests that talk about dead characters as if they're alive or discuss plot events that haven't occurred yet. Certain characters are introduced and vanish from the story quite suddenly. I'd be hard-pressed to tell you what a character's motivation might be or which groups they like or dislike. The biggest problem with the story is that the details range from poorly explained to incoherent.
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Now she and Forsaken must return to battle and stop them before they bring about a Chorus that can end the universe.Ĭhorus' plot is full of interesting ideas, and the mix of fantasy and action sci-fi is an enjoyable popcorn adventure. Seven years later, Nara is living as a scavenger on the edge of humanity, but her peace is interrupted when the cult finds her. Nara, the most elite member of the cult, goes rogue after the Great Prophet orders her to destroy an entire planet, and she also takes the sentient super-ship called Forsaken. Humans can tap into The Void to gain superpowers, but a powerful cult has taken advantage of the powers to bring about Chorus: universal harmony and peace.
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A world called The Void leaks into reality, bringing strange creatures that corrupt the universe. Chorus is set in the distant future humanity has advanced to the stars, but things are not pleasant.